I just replied to your last post, but about the different cultures have different ideas of what makes sense, the point about a rational system is that it must make sense to the reader. Humans have it too, but they are a small piece. How do I come up with subtypes that would suit the main types of magic? Magitech To create strange fusions of science and sorcery for your more unusual settings. Apoglies if it comes off as confusing, Im not very good at conveying my thoughts and ideas, will explain in greater detail later. If there are powerful gods, it might make more sense for magic to come from the divine power of the pantheon. Eg- How fast you can make the ball move (The heavier the object the slower it moves) If I may make a suggestion as to how to tie these four together, have it not be the first time this has happened. Maybe Im just saying this because Id defend Harry Potter to the ends of the earth. I think rule based magic is important for worldbuilding, not novel writing. Elements are a system which people understand easily, other systems would have demanded more explanation. A wizard casts a powerful spell. All you need are the right ingredients, follow the right steps, and have the right mindset. I really hope you go through with it! Origami, cutting, painting, burning. Now the magic is tied directly to ones own life force, the more magic they use the weaker their magic becomes and the weaker they become, with rest their strength will come back but their magic will not and if they run out means they used up their entire life force so they die and the only known way to regain all their magic and life force is to take the life of another completely consuming their victims life force\magic. How much of it might people attribute to the magic, and how much might they attribute to simply becoming blas in the face of so much death? Those that dont meet the selection criteria die screaming, but in a chosen few, the nanites alter and enhance their hosts, granting abilities that are perceived as mystical by the ignorant population which includes the majority of the Order of Mages themselves as generations of information suppression have led to them buying into their own lies, the truth being known only to the mysterious Council of Nine. For example, the Goddess of the Hunt will give a blessing that will increase the accuracy and strength of your bow, as long as you dont eat after dark. Ocean magic is strongest during winter. Another limit would be limited ability of the user, like Gummy Bear who uses magic, but half of the time cant remember the spell, doesnt find the right one, or just does it wrong. Are there other applications that would make sense? There is no formula; you are just fueling the clichs. Most often, your audience should see the effects of magic but not the cause. However, it sounds like theres a gap between the rational aspect and the large assortment of different things your magic casters are doing. Its mysterious. This generator will give you 10 random super powers, which can range from many different types of powers, including magic and superhuman powers. A mage activates the contract by speaking the spirits name, with the price being the spirit experiencing everything the mage does while using the spirits power. The cycle of plants harnessing sunlight and Mother taking it back everyday is no longer considered a mystery, but an accepted fact of life. Prime / Mana worked a little differently, in that each rune slot had a certain number of Mana-Points that could be applied, up to a value equal to the Players skill/level. Ocean: Ocean magic draws power from the ocean, and by extension the rivers and lakes that are born from and eventually lead back to it. So this sentence: Some will desire fresh milk, and it will not be possible to have fresh milk for all, unless we have the bottles of Rhinnon Rhin Barnawd, wherein no liquor ever turns sour. It happens as the tale sees fit. Advantages: you can summon a physical form of your paint to help fight with you, you can make deals with your contractor sacrificing parts of your power to gain special moves or stronger attacks, becoming closer to your contractor makes your flow stronger In time cities arise around these safe harbors, and ever so slowly life begins again. While your categories wouldnt be any fun if they were identical, they do need consistency. The story is at a climax when emotions are always high? a disease caused by the nanites Brandon Sanderson is fantastic at crafting magic systems. If you can't combine spells you'll have to work together perfectly, time spells one after the after and make sure you're not in each other's way. But here is the problem since those energies are not strictly relates to the non-magical substances, Im not quite clear how exactly my energies will affect characters. If rational magic systems only had a basic framework, they might get dull. Originally I was going to go with energy, but thats way too vague. A very interesting and well laid out post, though I dont quote agree with all the recommended reading. Each spell shortens their lifespan by an unknown number of years. There are hundreds or even thousands of magical techniques and spells that a magician can learn. It is divided into two domains: the stone, minerals, and metals of the land, and the flora and fauna of the natural world. If you were to grab a stranger off the street and ask them what magic was, well first they'd probably mention someone like Penn and Teller, but once you clarified and said you meant magic in fiction, you'd very likely hear at least a few of these words: spell, wizard, fireball, enchantment, wand, curse, potion, witch, fairy, monster . And theres nothing less exciting than a story where the protagonists can escape from any danger just by wishing it away. : Most everyone is either a Conduit or an Interferer, and it is genetic. ( ): 2015 2022 Kristen Kieffer | All rights reserved. As long as your explanation isnt a slap in the face of physical laws we all know, theres no problem from that side. 2023 Mythcreants LLC, all articles, art, recordings, and stories are the copyright of their respective authors. That boar, the Twrch Trwyth? You can negotiate with them about services and prices, that is, if they listen to you at all. However, the authors seemed to specifically distinguish between rational and hard magic. In the same way that you can learn to control your emotions, you can learn to control the magic that comes from those emotions. They dont lead sermons or pray for people. My character doesnt get him to throw lightning at foes, but he does send a giant bird to carry off my character to relative safety, but they end up getting separated from the rest of their group. Rituals are easy to execute, but can be dangerous. I love it. The Living Mother may hardly notice a tiny imbalance such as this. Or it could indeed be a matter of merely thinking things into existence specific ability necessary. (Currently called Reformancers, Defining and Refining) The act of changing your sight so you see physical objects as they are, without needing light (eliminates glare and shadows), and the act of changing your sight so you can see a person's inner qualities. The mingling of the two forces became one and allowed him to harness the energy of the wind, one face of the energy of nature. However, this doesn't have to be the case, the hero might not be strong enough on his own, but with other fighters the combined power might be enough to defeat the villain as well. You can find that kind of magic partially in a system like Magic The Gathering (which has earth, fire, and air I think its been a while). If George R.R. Some are carefully planned; others contradict themselves and lead to plot holes. You need to lay enough groundwork and hard rules and be consistent enough that it doesnt feel like a character getting angrier will suddenly allow them to start winning a climactic battle, at least not without significant buildup to such a thing happening. To the audience it will feel like every part fits together, even if theyre not precisely sure how. Eating it makes them very sick, but because of this immune reaction, they can cast more powerful spells. Even without understanding the details, it feels like it all fits together. Ask yourself how you can prevent the magic-wielders in your story from becoming too powerful, and what costs would post interesting challenges for your characters. What kinds of magical concepts and images would contribute to that atmosphere? However, you still need to put in the work to create a unique and compelling system that will serve the needs of your story. However, humans actually have relatively little energy I dont have the precise numbers, but I have read that using only your own energy, you wouldnt actually be able to lift very much at all. Tension and payoff are reduced if the reader feels like a solution to something is as simple as a character just ratcheting up their feelings. I have seen several people on StackExchange Worldbuilding, for instance, and commenters on the HPMOR fanfic, talk about how changing natural laws can cause problems and criticize many writers lack of thought about this. If youd like additional guidance as you build your storys magic system and other facets of your fictional world, then be sure to check out World-Building Warrior, a workbook that will walk you through the world-building process step by step. In general, creating a system that is more limited in effect and creates more problems with casting makes for better stories. It could make for some interesting stories devout priests who get power from their deities versus irreligious wizards who use their own will as magic, bio-mages who draw upon the weak but flexible power of living organisms versus geo-mages who draw upon the mighty yet unsubtle power of the land itself, Incidentally, all examples you have given, Cay Reet, are about how (most) magic-users cannot use all types of magic; do you think that a system in which magic-users could learn all possible magic (at least theoretically) but what is possible for magic in total is strictly limited could work? They should be able to deduce, if they want to, what a magic user (or a psychic) can or cant do and you shouldnt suddenly throw someone in who can do something that should be impossible by the rules you set down and showed before. Its really creative and for the most part completely logical (and since the people in the story are acolytes, there is no scientific explanation needed since it all seems to fit within your model). Sanderson recognized that the hard magic system is a fashion, just like soft magic was before and this article doesnt acknowledge this. (Storm God = sky domain = bird ? Finally, there are magic uses who seem to draw magic from the earth itself. Easier than fire/heat and air/wind, but it takes training.). If I can find a way to make it work, it would be cool if sound can be harnessed and redistributed as well. For example, if your characters can telekinetically control objects, your story will be more interesting if each character can only control a specific type of object, rather than being able to control anything they want. Magical properties are randomly given to some creatures and elements (eg: Fire breathing dragons, Gem stones that arent affected by gravity)- this type of magic is Irational but still has rules (depending on each specific example), But the most common form of magic is the one humans can control- this is a rational hard magic that is all about Energy, our ability to create & manipulate it. Magicians draw on their inner energy, called mana, to cast spells and perform magical techniques. So, for each point in environment will be possible to calculate the energy value. These symptoms will get worse over time. There are also spells and counter spells, and characters know when to use themtake for example when Harry accidentally levitated Ron (using levicorpusnot hard to figure out the root for that one). I dont like giving writers a formula for magic systems. They cant use magic at all. You should ensure that the conflict and resolutions in your story arent as fickle as the magic. Absorb Project Summon Dispel Protect Destroy Restore. As for the God of Storms, he likes dances in his honor. One of the most common elements in these books is a magic system. They are not related in any way. I think Ill go for having multiple types of thread that rule certain areas of magic. It could range from absolutely anything to a single effect such as moving objects or pausing time. People will accept that magic exists in a universe like ours, even though magic doesnt exist (as far as we know) in our universe. The World we perceive and interact with all stems from the Energy, called Aether, and the Vibrations that come from it, all make up our world.

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